söndag 8 november 2015

Getting hooked

Jan 3rd 2015
Internet entrepreneurs devote a lot of thought to getting people hooked on their products.
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“Hooked”, a new book by Nir Eyal, a technology writer, gives an overview of one of the most interesting battles in modern business: the intense competition to create new digital products that monopolise people’s attention.
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The makers of habit-forming products have clearly read the works of B.F. Skinner, the father of “radical behaviourism”, who found that training subjects by rewarding them in a variable, unpredictable way works best. That is why the number of monsters one has to vanquish in order to reach the next level in a game often varies. Faithful Twitter users are rewarded with more replies to their tweets, and more ego-boosting followers, but not according to any predictable formula. These variable rewards come in three forms. The reward of the tribe: people who use Twitter or Pinterest are rewarded with social validation when their tweets are retweeted or their pictures are pinned. The reward of the hunt: users quickly scroll through their feeds in search of the latest gossip or funny cat pictures. And the reward of self-fulfilment: people are driven to achieve the next level on a video game, or an empty e-mail inbox.
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There have been plenty of digital products, such as Farmville, that were crazes for a while but went out of fashion.

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