Downloads, revenue, and time spent in apps all grew by double digits during 2016, according to a report by market researcher App Annie.
--
Time spent in apps grew more than 20 percent to nearly 900 billion hours in 2016, according to the year-end report.
--
Gaming also had a huge year, as gaming still accounts for 75 percent of
overall revenue for apps on iOS and 90 percent of revenue on Google
Play.
--
The top five apps by revenue were Spotify, Line, Netflix, Tinder, and HBO Now.
Inga kommentarer:
Skicka en kommentar